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The Hex Crawl as a Stamp Rally

  I was explaining to my friend and local game designer Phandas Trove my goals with making Inheritors' somewhat unwieldy hex crawl more digestible on the player side; The player team would have access to a large map of the Hex Crawl, and then each player would get a zine with brief in-world descriptions of some of the POIs marked, as well as lists of gas stations, photo ops and plenty of room to write in notes as locations are discovered or made. Upon hearing this they offered their idea for their own Zelda-inspired open world tabletop game, an idea inspired specifically by a mechanic in Spirit Tracks : The Stamp Rally. For the those unfamiliar: A Stamp Rally is a collect-athon-adjacent activity popular in Japan, where you'll be given a sheet for a given chain or tourist site, then attempt to fill it with stamps from specific locations related to the Rally. It's a bit like a scavenger hunt, where you're hunting for stamps (so no need to hand out tons of goodies or re-b...

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