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Just One Thing Per Hex

 Hex Crawls are something I think about often, especially considering the best campaign I ever ran was one . Many a great theses have been written on the Hex Crawl too, from Prismatic's seminal Hex Crawl Checklist  (seriously if you're ever going to write a Hex Crawl read this and jump into whatever links interest you), to a personal favorite Silver Arm Press'  Down With the Six Mile Hex [*2]. Most recently I was enamored with ONEZERO's post  HEXEMBER: Stinging-Tree Canyon (If you haven't read any of V.V 's works they're phenomenal, so go and treat yourself). However I was struck by how (personally) I wouldn't run this as just one hex, but several, separating the three points of interest out. In essence, only having Just One Thing Per Hex... The first Fallout game is one of those uniquely textured titles that tends to leave a mark on the people who play it. And it's not just the hauntingly beautiful soundtrack that brings to life a windswept waste...

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